Higher levels unlock more information about more stuff. This power allows Billy to see and hear things he couldn't otherwise be aware of. This is the very first power that Billy obtains as the game starts. In turn, Dominate increases the control you have over the target and grants Control that is spent to make NPCs do things. In order to do so at a reasonably efficient cost, it is advised to first bring down the target's Willpower as it will increase the cost of the Dominate action. The main toolkit, for a mental combatant.īilly overcomes his target's mind with the power of his own and takes over for them. Powers of a mental nature that improve mental capabilities, traits, and talents. The Power to alter aspects of Billy's physiology. The lock interactions at level 3 will benefit from Billy having Mind Control to reduce your target's Willpower. This power allows Billy to create emotions in the target and to create sympathetic links between emotions where gains in the linked emotion cause changes in the second. The power to manipulate fear, anger, and suspicion. Powers of a social nature that improve social capabilities, traits, and talents. This power allows Billy to fly in every known location at cost of energy. At the very beginning of the game, Maggie (his mother) buys Billy his first superpower. In the game, SuperPowered 2 by Night City Productions is an adult game about you play as Billy, a young man still living with his mom. The specialist combat discipline that makes Billy incredibly resilient. Overview SuperPowered 2 is a RPG game made with Unity. Powers of a physical nature that improve physical capabilities, traits, and talents.
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